AI Insights · Timothy · April 2024
Top 5 Puzzle and Riddle Games in Europe Q1 2024
Explore the performance of the top 5 puzzle and riddle games on a unified platform in Europe during Q1 2024. Data from Sensor Tower reveals trends in downloads, revenue, and active users.
During the first quarter of 2024, the top 5 puzzle and riddle games in Europe demonstrated varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.
Brain Test: Tricky Puzzles from Unico Studio saw a substantial increase in weekly downloads, peaking at over 624K during the week of February 19. Weekly revenue also showed an upward trend, reaching approximately $6.4K in the final week of March. The game maintained a strong weekly active user base, ending the quarter with around 1.55M users.
Card Shuffle Sort by Lion Studios Plus experienced fluctuations in weekly downloads, with a high of 37.2K in mid-January and a low of around 4.1K in the last week of March. Despite this, the weekly revenue remained relatively stable, peaking at about $5.1K during the first week of March. The weekly active users showed a slight decline, ending the quarter with approximately 129K users.
Brain Test 4: Tricky Friends, another title from Unico Studio, had a steady weekly revenue, ranging between $2.6K and $4.5K. The game peaked in weekly downloads at 285K during the last week of January but saw a decline to around 120K by the end of March. Active users also decreased, ending the quarter with about 932K users.
Puzzlio from IT Networks DOO showed a decline in weekly revenue, falling from $4.3K at the beginning of January to approximately $1.9K by the end of March. The weekly downloads were minimal, with a peak of just over 2.3K in January and significant drops in subsequent weeks. The weekly active user count remained stable, averaging around 24K throughout the quarter.
Lastly, Braindom: Brain Games Test by Matchingham Games saw a notable increase in weekly downloads, peaking at 354K in mid-January and again at 310K in the final week of March. Weekly revenue also showed consistent growth, reaching about $3.6K by the end of March. Active users increased towards the end of the quarter, ending with around 500K users.
For more in-depth insights and detailed data, visit Sensor Tower.